Город: Киев
З/п: обсуждается с кандидатом
Опыт работы: От 3 до 6 лет
Отзывы о компании Ubisoft Ukraine

Ubisoft Kiev offers you a great opportunity to participate in challenging multi-site R&D project in close cooperation with Ubisoft Montpellier! We invite highly-qualified specialists who will be a great contribution for Kiev, Montpellier and Montreal teams.
In case you feel confident that you match the vacancy below or just have a solid game development experience, please send your CV to our email.

We offer:

  •  challenging and exciting projects
  •  access to the cutting-edge hardware
  •  experience using hottest both commercial and internally developed game engines (CryEngine, Scimitar, and more)
  •  hands-on experience with the most established gamedev middleware (Havok, PhysX, Bink, SpeedTree, HumanIK and others)
  •  proficient and fun-to-work-with colleagues
  •  adequate level of compensation
  •  medical insurance
  •  training missions in Montpellier, France
  •  English/French courses


Responsibilities:

  • Compile and understand the physicality needs described in the design documents so as to assess the technical feasibility of the developments to be carried out;
  • Assess existing physical functionalities in the engine and determine whether or not they meet project requirements;
  • Suggest improvements if necessary by designing and implementing new systems;
  • Collaborate with game designers in determining the technical constraints and possibilities of the various physical functions;
  • Program in a clear and structured way, taking performance, maintenance, compatibility, and portability requirements into account;
  • Validate and verify if the newly developed systems meet the specific physicality requirements of the project and are coherent with the existing code;
  • Optimize the profiling methods if necessary;
  • Support the functionalities and systems designed for the project;
  • Seek out and correct the physicality bugs identified by people from other crafts and the quality control team;
  • Document the work so as to transfer knowledge and enable users (from other crafts) to understand how to use the new physicality systems and functionalities;
  • Carry out all other related tasks.


Qualifications and Technical Competencies:

  •  5 years of experience in programming language C/C++;
  •  3 years experience in physic concept application to video games or a working experience with memory constraints, CPU and PC;
  •  good knowledge of the internal functioning of hardware;


Assets:

  •  Good analytical and synthesizing abilities;
  •  Problem-solving skills;
  •  Autonomous and resourceful;
  •  Ability to take initiative;
  •  Attention to detail;
  •  Good communication and interpersonal skills;
  •  Fluent level of English (both written and spoken) is a must have;
  •   Confident level of French is a plus.

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